BIG-GAME is an industrial design studio created in 2004 by Elric Petit (Belgian), Grégoire Jeanmonod (Swiss) and Augustin Scott de Martinville (French) as they were graduating from ECAL and La Cambre. BIG-GAME is now based in Lausanne, Switzerland. BIG-GAME creates objects and interiors for Moustache, Karimoku New Standard, Praxis, Tamawa, Materia, Provins and Galerie Kreo. The studio was awarded the first prize of the “Die Besten” competition in 2005, the Leenards grant in 2009, and the Swiss federal design award in 2006 and 2010. BIG-GAME's works are part of the collections of the Museum fur Gestaltung, the Musée du Grand-Hornu, the Centre Georges Pompidou as well as the Fonds National d’Art Contemporain. In addition to their studio work, the three founders of BIG-GAME also teach design at ECAL / University of Arts and Design Lausanne.