The Making of Screenplay: Part 4
Jenny Wu, a partner at Oyler Wu Collaborative, documents the process from design through fabrication of their latest installation, Screenplay, to be featured at the upcoming Dwell on Design 2012. Part 4: Building a Physical Model
Digital or analog? This has been a hotly debated issue in the architectural community for the past 15 years. Within our office, we find the discussion to be relatively unproductive given the clear, yet differing, advantages that both techniques offer. We feel that it is far more useful to embrace both processes as a way of dealing with the wide range of issues that we often encounter, particularly in realizing experimental work.
We began designing the project digitally, primarily because the digital model allowed us to work with complex three-dimensional geometry and to quickly work through many iterations and variations to come to the final design. Yet, from our experience, we’ve learned that while things tend to work out quite perfectly inside the frictionless, gravity-free digital screen, the transition of digital design work into physical form isn’t quite as smooth as you might imagine. It is often critical to build large-scale physical models to simulate the construction process and test material properties in order to troubleshoot any major design issues.