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  1. Young Designers
    Design 101

    Young Designers

    Branching out and doing your own thing is a brave and bold move at any time and any age. That said, the 21 visionaries we profile here—–designers 
of interiors, graphics, architecture,...

    written by: Dwell Staff
    12.15.10

  2. Words You Should Know
    Design 101

    Words You Should Know

    Bid: How much the contractor will charge to build the house. Different than “estimate.” (“Bid” is to “estimate” as “getting wife flowers” is to ...

    written by: Dan Maginn
    01.25.10

  3. Why Is Joe Frowning?
    Design 101

    Why Is Joe Frowning?

    So you’ve brought home a bumbling new contractor who’ll turn your Ritz into a wreck. How to avoid it? Read on.

    written by: Dan Maginn
    01.25.10

  4. Why Is Jane Smiling?
    Design 101

    Why Is Jane Smiling?

    So you’ve brought home an ebullient new contractor to turn your wreck into the Ritz. How to do it? Read on.

    written by: Dan Maginn
    01.25.10

  5. Wall of Shame
    Design 101

    Wall of Shame

    It started out as a great idea: Do away with wet-plaster wall construction, which required multiple workers taking days or weeks to plaster a house (and weeks or months for the plaster to set). So,...

    03.26.10

  6. Visible Touch
    Design 101

    Visible Touch

    A lot of universal design feels more like a tacked-on concession to special interest groups than an intrinsic element in the design process. Now let’s suppose we flip that around. 

    02.09.10

  7. Universal Design: Sense and Sensibility
    Design 101

    Universal Design: Sense and Sensibility

    The CD player that Naoto Fukasawa designed for the Japanese manufacturer Muji is as simple as it looks and about as simple as it gets. It’s a square box, mounted on the wall, reminiscent of a...

    02.09.10

  8. The Wrong Impression
    Design 101

    The Wrong Impression

    Going for the hand touch isn’t exactly foolproof. An easy way to miss: embossed wall coverings. Lincrusta was originally invented in 1877 as a kind of textile-linoleum hybrid by linoleum...

    04.27.10

  9. Tech Styles
    Design 101

    Tech Styles

    Matilda McQuaid is the head of the Cooper-Hewitt, National Design Museum’s Textiles Department: ...

    03.27.10

  10. Slag Solution
    Design 101

    Slag Solution

    Enter Serious Materials and its EcoRock drywall. EcoRock is not all-natural drywall—–that would be called “wood”—–but it is an attempt to do away with wasteful...

    03.26.10

  11. Shine and Rise
    Design 101

    Shine and Rise

    The catalog of smart textiles for the future is teeming with cognitive intelligence—fabrics that serve as interactive surfaces or are embedded with sheets of tiny microprocessors, little solar...

    04.27.10

  12. Sew Awesome
    Design 101

    Sew Awesome

    “Who we are arises directly from what our bodies can do,” writes Richard Sennett in his recent book, The Craftsman. In his spirited defense of how making material things can enlarge...

    03.26.10

  13. Prefab Parlance
    Design 101

    Prefab Parlance

    From Kynar and Galvalume to SIPs, the terminology associated with prefab construction can be daunting. We asked a handful of architects and designers to help us build a prefab glossary of the top...

    written by: Amanda Dameron
    03.01.10

  14. Linear City
    Design 101

    Linear City

    Designers everywhere are eyeing the Interstate Highway system's bounteous and boundless real estate with ideas from tiny turbines to maglev rail lines. Mid-century urban idealism may not be dead...

    written by: Karrie Jacobs
    06.10.10

  15. Let’s Get Small
    Design 101

    Let’s Get Small

    Hammers and nails are out, friends, and as the (patent) pending nanotech revolution shows, manufacturing is on the eve of the atom.

    03.26.10

  16. In the Nick of Time
    Design 101

    In the Nick of Time

    Though contractors are unusually deft with tools, accidents do happen. SawStop puts an end to that.

    written by: Dan Maginn
    01.25.10

  17. Going Out of Tune
    Design 101

    Going Out of Tune

    Tuning a traditional radio is a simple and incredibly rich interaction. As we turn the dial, we hear snippets of sound as the stations come and go. We navigate by the programs on air, picking up...

    02.09.10

  18. For All Mankind
    Design 101

    For All Mankind

    The future of universal design is what’s in store for us collectively. Here’s the heads-up.

    02.09.10

  19. Curator: Zoe Ryan
    Design 101

    Curator: Zoe Ryan

    Call her the wild card (or the green card) in this U.S.–focused roundup, but London-born Zoë Ryan has graced our shores for the past 14 years and in the process has brought a sharp...

    written by: Aaron Britt
    12.15.10

  20. Collection Reform
    Design 101

    Collection Reform

    Regional and world-class museums alike must daily contend with the same pedestrian woe: How can we show all this art? Limited by space, most museums manage to show only a tiny fraction of what they...

    written by: Aaron Britt
    12.30.10

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