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Explore - Design 101

  1. Buyer Beware
    Design 101

    Buyer Beware

    Bad design can be not just unattractive but unhealthy. Steer clear of this trio of second-rate offerings.

    written by: James Nestor
    08.12.09

  2. Like a Rock
    Design 101

    Like a Rock

    When it comes to great product design, the material is often the message. Matuse’s wetsuits prove why.

    written by: James Nestor
    08.12.09

  3. Books You Should Read
    Design 101

    Books You Should Read

    The Champ Phaidon Design Classics: 001–999. Phaidon Press, 2006 This quintessential collection of 999 product designs in three thigh-numbing volumes explores product design from the late 16...

    written by: James Nestor
    08.12.09

  4. That's So 04
    Design 101

    That's So 04

    When it comes to creating a sense of community, cozying up to your neighbor proves that density rules.

    written by: Dave Weinstein
    09.23.09

  5. Lowering the Bar
    Design 101

    Lowering the Bar

    A modernist facade can't keep some developments from suffering from that very American malady: sprawl.

    written by: Dave Weinstein
    09.23.09

  6. Building Tomorrow
    Design 101

    Building Tomorrow

    What will the future hold for contractors and builders? We asked three industry leaders for their prognostications.

    written by: Dan Maginn
    01.25.10

  7. Words You Should Know
    Design 101

    Words You Should Know

    Bid: How much the contractor will charge to build the house. Different than “estimate.” (“Bid” is to “estimate” as “getting wife flowers” is to ...

    written by: Dan Maginn
    01.25.10

  8. Universal Design: Sense and Sensibility
    Design 101

    Universal Design: Sense and Sensibility

    The CD player that Naoto Fukasawa designed for the Japanese manufacturer Muji is as simple as it looks and about as simple as it gets. It’s a square box, mounted on the wall, reminiscent of a...

    02.09.10

  9. Going Out of Tune
    Design 101

    Going Out of Tune

    Tuning a traditional radio is a simple and incredibly rich interaction. As we turn the dial, we hear snippets of sound as the stations come and go. We navigate by the programs on air, picking up...

    02.09.10

  10. Visible Touch
    Design 101

    Visible Touch

    A lot of universal design feels more like a tacked-on concession to special interest groups than an intrinsic element in the design process. Now let’s suppose we flip that around. 

    02.09.10

  11. Prefab Parlance
    Design 101

    Prefab Parlance

    From Kynar and Galvalume to SIPs, the terminology associated with prefab construction can be daunting. We asked a handful of architects and designers to help us build a prefab glossary of the top...

    written by: Amanda Dameron
    03.01.10

  12. An Introduction to Manufacturing
    Design 101

    An Introduction to Manufacturing

    If the design world feels like an endless  parade of products, then the gnashing maws of industrial production assuredly underpin it all. Take a look at how leading manufacturers make what...

    written by: Patrick Di Justo
    03.17.10

  13. Let’s Get Small
    Design 101

    Let’s Get Small

    Hammers and nails are out, friends, and as the (patent) pending nanotech revolution shows, manufacturing is on the eve of the atom.

    03.26.10

  14. Absolutely Fabricated
    Design 101

    Absolutely Fabricated

    We talked to a handful of movers and makers to see what's in store for the wider manufacturing world.

    03.26.10

  15. Sew Awesome
    Design 101

    Sew Awesome

    “Who we are arises directly from what our bodies can do,” writes Richard Sennett in his recent book, The Craftsman. In his spirited defense of how making material things can enlarge...

    03.26.10

  16. Shine and Rise
    Design 101

    Shine and Rise

    The catalog of smart textiles for the future is teeming with cognitive intelligence—fabrics that serve as interactive surfaces or are embedded with sheets of tiny microprocessors, little solar...

    04.27.10

  17. Tech Styles
    Design 101

    Tech Styles

    Matilda McQuaid is the head of the Cooper-Hewitt, National Design Museum’s Textiles Department: ...

    03.27.10

  18. An Introduction to City Parks
    Design 101

    An Introduction to City Parks

    An afternoon in the park has evolved from picnicking in the local cemetery to sun-bathing atop a retrofitted railroad trestle. Philadelphia Inquirer architecture critic Inga Saffron walks us...

    written by: Inga Saffron
    06.09.10

  19. An Introduction to Architects
    Design 101

    An Introduction to Architects

    Aside from that mischievous caveperson in France who used a piece of charcoal to draw a line around some stick figures that suggested some kind of manmade shelter, it is generally acknowledged that...

    written by: Dan Maginn
    10.12.10

  20. Young Designers
    Design 101

    Young Designers

    Branching out and doing your own thing is a brave and bold move at any time and any age. That said, the 21 visionaries we profile here—–designers 
of interiors, graphics, architecture,...

    written by: Dwell Staff
    12.15.10

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