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  1. Reading Time: Creative Books for Kids
    Books

    Reading Time: Creative Books for Kids

    From picture books for pint-size readers to more involved, didactic tomes that parents can read to their kids, break out these entertaining and educational volumes for more creative play.

    written by: Dan Maginn
    photos by: Peter Belanger
    09.27.13

  2. Think Outside the Box
    Design 101

    Think Outside the Box

    The final step in the creation of a Good Small Space involves its connection to the 2.5 zillion square feet that exist outside your 900.1

    written by: Dan Maginn
    11.17.12

  3. Get the Right Light
    Design 101

    Get the Right Light

    Daylight is the lifeblood of a Good Small Space. Start the process of getting the light right by better understanding the nature of the light-emitting gas ball that we call the sun.

    written by: Dan Maginn
    11.17.12

  4. Think Volume
    Design 101

    Think Volume

    Creatively separating your functional needs is a key component of Good Small Design—it’s all about overlap, nesting, and double duty.

    written by: Dan Maginn
    11.17.12

  5. Measure Your Life
    Design 101

    Measure Your Life

    With less stuff, you’ll need fewer square feet to jam it into. But how small is too small?

    written by: Dan Maginn
    11.17.12

  6. Edit Your Life
    Design 101

    Edit Your Life

    Good Small Spaces start with Good Small Occupants. Now, it could be that you’re one of the few who are hardwired to live compactly. But the rest of us need to sharpen our metaphorical red...

    written by: Dan Maginn
    11.17.12

  7. Let's Get Small
    Design 101

    Let's Get Small

    A five-step program for those suffering from too much stuff and not enough space.

    written by: Dan Maginn
    11.17.12

  8. Modern Problems
    Design 101

    Modern Problems

    Love superclean design but fear the building inspector? Here's our guide to skirting those modernist missteps.

    written by: Dan Maginn
    10.05.11

  9. Moving Violations
    Design 101

    Moving Violations

    Can you spot the 11 infractions in this modern house?

    written by: Dan Maginn
    10.05.11

  10. An Introduction to Building Codes
    Design 101

    An Introduction to Building Codes

    Fuss all you like about sprinklers and guardrails, we need building codes. Here's how to get your architect to play along.

    written by: Dan Maginn
    09.29.11

  11. Permission Denied
    Design 101

    Permission Denied

    Muculus Grigsby runs afoul of the permits department, costing him a chunk of change and loads of time.

    written by: Dan Maginn
    09.29.11

  12. Up to Code
    Design 101

    Up to Code

    How one homeowner chose a savvy architect, made nice with the building code, and moved in without a hitch.

    written by: Dan Maginn
    09.29.11

  13. Words You Should Know: Building Codes
    Design 101

    Words You Should Know: Building Codes

    Arm yourself with the vocabulary needed to navigate the world of building codes.

    written by: Dan Maginn
    09.29.11

  14. Exploded View
    A Great Idea

    Exploded View

    There is so much rolled up in a building—form, function, historical reference, materials, craftsmanship—that developing a comprehensive opinion on its design can be daunting. If you...

    written by: Dan Maginn
    10.12.10

  15. Ill Communication
    --Done Wrong

    Ill Communication

    The Joneses went for a splashy starchitect to design their new home. Then things took a turn for the worse.

    written by: Dan Maginn
    10.12.10

  16. On the Level
    --Done Right

    On the Level

    Sadly there's no blueprint for how to best work with an architect. Follow the example of the Smiths, though, and you'll come out ahead.

    written by: Dan Maginn
    10.12.10

  17. Beyond Thunderdome
    --The Future of

    Beyond Thunderdome

    Ten years from now, a hundred, a thousand? Yeah, we know what architecture will look like then.

    written by: Dan Maginn
    10.12.10

  18. An Introduction to Architects
    Design 101

    An Introduction to Architects

    Aside from that mischievous caveperson in France who used a piece of charcoal to draw a line around some stick figures that suggested some kind of manmade shelter, it is generally acknowledged that...

    written by: Dan Maginn
    10.12.10

  19. Your House, Your Sandwich
    Essay

    Your House, Your Sandwich

    An Architectural Drama in Five Parts

    written by: Dan Maginn
    05.03.10

  20. Underdone
    Essay

    Underdone

    At least 19 unfinished renovation projects currently reside within the crotchety old puzzle box of a house that I share with my wife, Keri. Together, the 21 of us live in a spirit of communal...

    written by: Dan Maginn
    03.20.10

  21. An Introduction to Contractors
    Design 101

    An Introduction to Contractors

    Architect-author, Dan Maginn of El Dorado Inc., in Kansas City, Missouri, gives us the inside track on one of his favorite subjects: contractors. Learn what makes them tick, how to work with them,...

    written by: Dan Maginn
    01.26.10

  22. Words You Should Know
    Design 101

    Words You Should Know

    Bid: How much the contractor will charge to build the house. Different than “estimate.” (“Bid” is to “estimate” as “getting wife flowers” is to ...

    written by: Dan Maginn
    01.25.10

  23. Why Is Joe Frowning?
    Design 101

    Why Is Joe Frowning?

    So you’ve brought home a bumbling new contractor who’ll turn your Ritz into a wreck. How to avoid it? Read on.

    written by: Dan Maginn
    01.25.10

  24. In the Nick of Time
    Design 101

    In the Nick of Time

    Though contractors are unusually deft with tools, accidents do happen. SawStop puts an end to that.

    written by: Dan Maginn
    01.25.10

  25. Building Tomorrow
    Design 101

    Building Tomorrow

    What will the future hold for contractors and builders? We asked three industry leaders for their prognostications.

    written by: Dan Maginn
    01.25.10

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